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Committee Members - Josh A.(Eggsworth), JCO, Brad Johnson

This committee is responsible for bringing out the possibilities of how beautiful Atlas can be while integrating state of the art technology creating the most advanced city ever conceived.
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TOPIC: City arrangement

City arrangement 1 year, 9 months ago #3626

  • ChaseD702
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Ok, this was suppose to be a fun and informative project, but it didn't turn out quite like I wanted. Maybe the 3D version will be better. This was also before the new building schematics were up and taken with my poor camera phone so you may not be able to see much.

IMG_0679000.jpg


The plan was for the greyish concentric circles to be the road/sidewalk. It would be 14 feet wide to accomodate 2 5' roads with 2' sidewalks on each side. The roads should be smaller internally since there, hopefully, won't be as much driving and more running/biking/etc. The road is mainly for transporting materials and for emergency crews.

You can see the little white buildings. I just printed out a bunch of minaturized Atlas residential 1.0 buildings and arranged them all facing north to south.

I didn't add in the solar arrays yet since it will be too small to see (maybe I'll do that in sections later). It also makes it too complicated. I wanted to print out a bunch of little trees and shrubs for in between the houses, but I'm having difficulties with my printer.

Ignore the light brown background, I just did that since Nevada is a desert and it is likely that we will have more desert-type landscaping and not grass. The dark brown lines are bike and jogging paths connecting roads and allowing travel between residential zones.

I added two pools, one on each side, but we will need much more than this. I think an entire recreation center may be required in at least four zones. There will be too many people in Atlas to have just one rec center.

I lift the center completely empty since we hadn't at the time discussed this much. There still is no concept of just how large this will be.

This is just a rough representation and could become completely off. I made it quite symmetrical, I like the organization of such designs. Because the residential buildings will be much larger on length then width this could greatly increase the difficulty in placing them so as to not make the roads too elliptical.
"A Dream you dream Alone, is a Dream you dream Alone; But a Dream you dream Together becomes Reality." Raul Seixas
Last Edit: 1 year, 9 months ago by ChaseD702.

Re:City arrangement 1 year, 9 months ago #3627

  • ChaseD702
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Ok, here's a little sketch if you can see it.

IMG_0681.JPG


The center ones are more cluttered showing just how many solar panels we can implement (also giving more shade to the residents and plants below). The outer ones are a little more scattered, bunching into groups of three buildings instead of connecting each one. The arrays would vary in shapes and can connect to the corners, middles or anywhere on the residential buildings. They just have to orientate the panels in arrays that face south.
"A Dream you dream Alone, is a Dream you dream Alone; But a Dream you dream Together becomes Reality." Raul Seixas
Last Edit: 1 year, 9 months ago by ChaseD702.

Re:City arrangement 1 year, 9 months ago #3634

this is really cool. from your older designs you have shown me, it would be like 9 housing units per earthship structure. is that right?

i would imagine that per, like 10+ living structures there could be a recreation area.
or we could make the recreation areas larger and have them accomodating for like 50+ earthships

keep up the good work chase, this is really a cool project

Re:City arrangement 1 year, 9 months ago #3645

  • ChaseD702
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So far, it's looking like 3 stories by 4 units, so 12 per building. Maybe 30-50 people per building so it would need to have several rec areas such as apartment complexes that have multiple pools so one is not overcrowded.
"A Dream you dream Alone, is a Dream you dream Alone; But a Dream you dream Together becomes Reality." Raul Seixas

Re:City arrangement 1 year, 9 months ago #3656

  • prometheuspan
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okay, I am definitely treating this as a draw request.

I'd like to point out that this bears a strong resemblance to the model I posted which has yet to have some kind person paint it and then post pics.

So thats waiting on happening.

I'd like to do this with a version 4 unit, with a lot of details, but version 3 is still waiting for you guys to finish up and in general whats needed is for you guys to move in to the models, put in furniture, add components, and what not, so that we can bring this to a culmination quickly instead of continuing up in versions.

As soon as I have a completed version 4, I will be pleased to array them like this pattern.

To arrive there I need you guys to move in to the models, paint them, import
components, live in them a bit until you are a lot more clear and the details and can give me those details.

Re:City arrangement 1 year, 9 months ago #3688

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earthsip4arrayed1a-20100807-2.jpg

Re:City arrangement 1 year, 9 months ago #3699

  • prometheuspan
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This is arrayed simply, and using the same number of lots you are using.

I'm not crowding as much. Earthships got bigger when i applied ergonomics,

they are about 200 feet long, and the circle is 300 in diameter.
earthship4p.jpg


I had to clean off the extraneous stuff in order to allow for not crashing the program but that is definitely the basic whole model for the most part,
arrayed all those times.
earthship4q.jpg
Last Edit: 1 year, 9 months ago by prometheuspan.

Re:City arrangement 1 year, 9 months ago #3700

heh, interesting 3d visualization

Re:City arrangement 1 year, 9 months ago #3709

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it doesn't have roads or paths yet, and its purely arrayed. Its not exactly
the same as chases model and in fact its quite different, as he offset his earthships away from the road plan.

I'd prefer to array the buildings and then put in the roads instead of put in roads and then buildings, since the roads will weave amongst the buildings in any case.

The version that Chase did is frankly too small, as was the original measurements for the earthship itself.

If we were selling cheap rental units inside of the capitalist system, it might be a grand idea, but these things have to be ergonomically sized and have ergonomically sized yards or it can't be called a modern design nor honestly a Utopian one. The last thing we want to do is end up being new age slum lords.

So the unit sizes increase slightly and the yard size increases slightly.

How does this effect the layout concept? It doesn't have to, aside from the pain in the but that it would be to duplicate his geometries considering that the paper is folded back and the circles are all thus distorted, and the offseting from the road means i can't use the array function in the same way.

So to do his layout exactly would take a lot of time and energy as aside from not being as geometrically perfect.

My hope then, is that we can use my layout and add roads, and that he will be happy with that.

Or we can go the other way. But we should discuss.

Something else to consider is this is the residential area, obviously. Where in the layout are the other buildings?

It seems to me that this circular hyper "block" or City Cell unit is probably bordered on the north by another circular cell unit that is the other buildings.

That would form a sort of large figure 8.

??????

Re:City arrangement 1 year, 9 months ago #3739

  • ChaseD702
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Thus why I stated it was just for a visual to see certain concepts that are important.

1. All must face south.
2. Fit close enough to allow adequate space, but not too much that would make solar arrays unstable.
2. Keep streets as even/straight as possible so emergency crews have easy access around town (make as circular as possible for circular roads), and have adequate walkways connecting all buildings and streets.
3. Further out concentric circle roads will need additional straight dividing roads (if the outer circle is hundreds of yards from one intersection to the next it is not quick transportation for medical).

The original size made even the smallest unit larger then any 1 BR apartment around here, but I have no issue with larger. I suggest you put in the roads to see how it warps your dimensions. I believe I saw a two lane road is something like 14 feet, and have bike lanes 3 feet on each side. Luckily, the solar array can be added to any section of my residential building design. I'm not sure what complications may arise with some of your new additions because I don't know what all of them are yet.

I'm curious as to the dimensions of the entire city in your graphic.
"A Dream you dream Alone, is a Dream you dream Alone; But a Dream you dream Together becomes Reality." Raul Seixas
Last Edit: 1 year, 9 months ago by ChaseD702.

Re:City arrangement 1 year, 9 months ago #3764

  • prometheuspan
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hot question, i can't say off the top of my head i would have to open the model and measure it.

the lots were 300 radius, and its approximately a hex, so ...8 times 600
gives the radius.4800, 9600 feet.
Erthshparrayroadz1.jpg


that makes it larger by a few feet.
Erthshparrayroadz2.jpg


Those big roads are enormous and the skinny ones are like 30 feet or so.
Last Edit: 1 year, 9 months ago by prometheuspan.
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